Trading Places, by Jadon Chandler, Merchant None of us wanted to report to King Jorsen how we'd given away all our treasure to a forest nymph, so we pummeled one another and told him we'd been robbed by bandits. It was more than generous so we wished her happily on her way. We fought to give her everything we had, and she rewarded us with a touch on the chin. And we would have done anything for her to scratch us behind the ear the way she did my horse. Soon, it was all we could do to please her. The sway of her hips made the ogling men groan. A girl, impossibly beautiful, bathed alone in the spring. Those of bat folk ancestry augment the language with ultrasonic sounds that only other people of bat folk ancestry can hear.We heard a musical laugh and saw a splash. You can speak, read, and write Common and Bat Folk, a language of screeching and clicks. Intelligence is your spellcasting ability for these spells. You regain the ability to cast these spells with this trait when you finish a long rest. When you reach 5th level, you can cast the darkness spell once with this trait, requiring no material components. When you reach 3rd level, you can cast the gentle repose spell once with this trait. As a part of the religious practices of reverence for the cycles of life and death found in many bat folk communities, youth of those communities learn some simple magics. You have proficiency in the Insight skill. Those who grow up in bat folk culture tend to develop a fine-tuned sense of social relations. You have advantage has advantage on Wisdom ( Perception) checks that rely on hearing. These are sometimes in tension, which results in a balance between law and chaos and a fairly strong tendency toward goodness. That said, they also value cooperation and community. Bat folk cultures are accepting and tolerant, appreciating and accepting each-other’s differences. Your Charisma score increases by 2 and your Dexterity by 1.Īlignment. Bat folk cultures often practice a religion of cyclical life and death worship, celebrating the passing of day into night and life into death.Ībility Score Increase. Indeed, bat folk are able to form relationships and communities with virtually anyone, and in huge numbers, yet often keep track of every detail of their social interactions and standing. These matriarchal collectives practice communal living, with a complex network of overlapping social relations among them. Cultural TraitsĬharacters who grow up among the bat folk adopt certain behaviors and attitudes of their communities.īat folk communities tend to form inside caves near surface access. You can also issue an ultrasonic screeching sound that only those of bat folk ancestry can hear. You have Blindsight of 30 ft., though you lose this trait when you are Deafened.ĭue to your heightened sense of hearing, you are vulnerable to thunder damage. Bat folk cannot wear medium or heavy armor when flying, however.Įcholocation. You regain one hour of flying time when you complete a long rest. You may remain aloft for up to 2 hours per day, all at once or in several shorter flights. You have a flying speed equal to your current speed. Your base walking and flying speeds are 25 feet.įlight. Bat folk are shorter than humans, standing 3-4 feet tall, and usually slimmer as well. Bat folk mature more quickly than humans, reaching adulthood at 16, and living roughly 60 years. Your bat folk character has certain distinctive characteristics.Īge. They have large, batlike ears, black eyes, and leathery wings that stretch under their arms to their torso, from their wrists to their waist. Bat folk are humanoids with a chiropteran ancestry, complete with large ears, fur, and leathery wings.īat folk are humanoid, with black and leathery skin, though they also have short brown fur covering much of their body, except their hands, feet, and face.
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